Methodology & Sources
A tier list without reasoning is just a picture. Here is exactly how placements on this site are decided.
The two lists
Every character receives two independent placements:
- A0 (Normal): value at base form — one copy, no Awakening levels. Answers "who is good at base copy?"
- A6 (Max Awakening): value with all six Awakening levels active. Answers "who is worth max investment?" (Reported/common description: reaching A6 involves duplicate copies; the exact copy-count / "Mind Shard" wording still needs direct verification — see the Source Audit.) Placements are relative to other A6 units, which is why a character can rank lower on the A6 list even though they are absolutely stronger than their A0 self.
The ranking formula (how tiers are actually computed)
Tiers on this site are computed from our editorial component scores — not hand-picked per tier and not copied from other sites. To be clear about what that means: the formula and the arithmetic are transparent, but the ten component scores per character are our analysis, graded 0–10 against researched kit data (quoted on every character page). The math makes our reasoning checkable; it does not make it official. Each component is summed:
| A0 Score (0–50) | A6 Score (0–50) |
|---|---|
| Base Power — raw effectiveness in their role with one copy Ease of Use — rotation difficulty, punish windows Team Flexibility — how many teams they fit Low Investment Value — strength without dupes/premium gear Utility — CC, buffs, debuffs, healing, cycles beyond the main job |
Max Investment Power — absolute strength at A6 Awakening Gain — how much A0 → A6 actually changes Team Ceiling — how high their best team performs Role Value — scarcity/importance of the role at A6 Meta Impact — presence in top endgame clears |
Score bands: S ≥ 40 · A ≥ 32 · B ≥ 25 · C ≥ 18 · D < 18. Every character page shows the full component breakdown, so you can see exactly which score drives each placement — and disagree with a specific number rather than a vague tier.
Component scores are editorial judgments, but they are grounded: where a real number exists (a multiplier, a buff %, a measured awakening gain), it's quoted in the criteria notes; where it doesn't, the criterion is marked TODO / unverified instead of being invented.
Compare, don't copy
We read Prydwen, Game8, Icy Veins and others to understand community opinion — then form our own placement. Every character page carries a stance badge:
- We agree — our formula lands where the community does, and we say why.
- Partial agreement — sources disagree with each other or with us on one axis (e.g. Zero: Game8 says S, Prydwen's tier list shows T0 at A3+; our A0/A6 split resolves the contradiction).
- We disagree — we deliberately deviate and show the data (e.g. Daffodil at A6: Prydwen's published awakening calculations — produced with their calc collaborator Rivyn Elowen — measure +56.48% team damage from her full awakenings; we rank her S at A6 where a flat reading leaves her mid-tier. Caveat: such calcs are published for only 4 characters so far, so cross-character comparisons are partial).
Verification status (truth audit, July 2026)
We audited every exact claim on this site against its source. Awakening effect texts (A1–A6, R1/R2) for all 18 characters were quote-checked against Prydwen or Icy Veins pages. Per-awakening percentage gains are published only for Daffodil, Haniel, Mint, and Aurelia — these were verified verbatim. Claims we could not trace to a direct source are labeled "reported — needs verification" or TODO on the character pages. Known source quirks we flag: Prydwen's tier-list and Chiz's character page disagree with each other on her investment ratings; Mint's R6 calc commentary on Prydwen contains a copy-paste error from Daffodil's page; Prydwen's rarity labels are inconsistent across page generations. See the public Source Audit page; the raw per-character claim tables live in SOURCE_AUDIT.md in the project repo.
Scoring criteria by role
| Role | What we compare |
|---|---|
| Damage dealers | Damage multipliers, uptime, AoE vs single-target, burst windows, cooldowns, scaling, and how much A6 changes the rotation. |
| Healers | Healing amount, uptime, emergency healing, delivery method (mobile vs stationary), extra utility. |
| Buffers | Buff size, duration, uptime, team-wide vs single-ally, synergy with meta DPS units. |
| Debuffers | Resistance shred, defense reduction, crowd control, uptime, team value. |
| Tanks / shielders | Shield size, mitigation, uptime, control, survival utility. |
Tier definitions
| Tier | Meaning |
|---|---|
| S | Extremely strong — best value in the role. |
| A | Strong, reliable meta pick. |
| B | Good but not top of the meta. |
| C | Usable but limited or outclassed. |
| D | Weak or niche — hard to justify investment. |
How A6 placements are derived
NTE's Awakening system, as verified on source pages: six Awakening levels can be unlocked in any order, and Resonance effects at 3 and 6 awakenings are much stronger than standard awakening bonuses. (The commonly repeated "duplicates convert to Mind Shards" description is still Reported, not Verified.) Our A6 placements combine:
- Verified Resonance/awakening effect texts (e.g. Lacrimosa's A3 Nightmare detonation);
- Investment-level ratings published by established sites (Prydwen tags ratings like "Haniel — T0 at A6");
- Availability — some free or A-rank characters may be more realistic to awaken over time, but duplicate access varies by character and is tracked in each character's source notes;
- Whether awakening fixes a kit's actual weakness (numbers can be buffed; mechanical flaws like Edgar's stationary healing zone cannot).
Sources
Rankings and kit information were compiled in July 2026 from these public sources. All opinions and final placements are our own.
- https://www.prydwen.gg/neverness-to-everness/tier-list (investment-level ratings)
- https://www.prydwen.gg/neverness-to-everness/characters (per-character guides; calcs credited to Rivyn Elowen)
- https://game8.co/games/Neverness-to-Everness/archives/597305 (Game8 1.0 tier list)
- https://game8.co/games/Neverness-to-Everness/archives/592067 (Game8 character list)
- https://game8.co/games/Neverness-to-Everness/archives/596542 (Game8 Awakening guide)
- https://gamewith.net/nte/74149 (GameWith Awakening guide)
- https://www.icy-veins.com/neverness-to-everness/chaos-profile-skills and …/zero-profile-skills (Icy Veins)
Known gaps (TODO)
- Exact skill multiplier tables for several characters — not rendered/published in English sources yet.
- Weapon types for most characters.
- Per-awakening calc percentages for 14 of 18 characters.